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===Kyouko=== <table class="infobox" style="width:22em;text-align:left;margin:0.5em 0 0.5em 1em; padding: 0.2em; border:solid #aaa 1px;float:right;clear:right;"> <th colspan="3" style="text-align:center;background-color:#CCF;font-size: 120%;font-weight:bold;"> Kyouko </th> <tr><td colspan="3" style="text-align: center;">[[File:Gskyokoidle.gif]]</td></tr> <tr><td style="background-color: #EEF; font-weight: bold; text-align: center;">Parameter</td><td style="background-color: #EEF; font-weight: bold; text-align: center;">Base stat</td><td style="background-color: #EEF; font-weight: bold; text-align: center;">At level 99</td></tr> <tr><td style="text-align:left;background-color:#EEF; font-weight:bold;}">Vitality</td><td style="text-align:left;">95</td style="text-align: left;"><td>253</td> <tr><td style="text-align:left;background-color:#EEF; font-weight:bold;}">Power</td><td style="text-align:left;">10</td style="text-align: left;"><td>108</td> <tr><td style="text-align:left;background-color:#EEF; font-weight:bold;}">Soul limit</td><td style="text-align:left;">23742 </td style="text-align: left;"><td>32268</td> <tr><td style="text-align:left;background-color:#EEF; font-weight:bold;}">SL lost in revive</td><td style="text-align:left;">12%</td style="text-align: left;"><td style="text-align:left;">23.5%</td style="text-align: left;"></tr> <tr><td style="text-align:left;background-color:#EEF; font-weight:bold;}">Special cost</td><td style="text-align:left;">35</td style="text-align: left;"><td></td></tr></table> Kyouko is an offensively oriented melee fighter who has high damage attacks that cover wide areas. She is an extremely powerful solo character who can destroy waves of enemies easily in the early laps, but she can't handle taking very much damage. Abilities: *Quick Attack: Swing her spear. Can be pressed 8 times for 2 pokes and 6 swings. The swings have very good vertical reach. *Standing Strong Attack: Lunging spear thrust forward. **Chargeable up to two levels and can be held indefinitely. Charging increases damage and knock back. When fully charged the lunge will do great damage, hit enemies all the way into the wall, and go extremely far, around one whole screen length. **Can be cancelled at any time into a jump or any other strong attack. Charging can also be jump cancelled. If you charge this move in the air, your movement will be slowed drastically, but you will still move in the direction you were when you started charging and slowly fall back to the ground. If you touch the ground before releasing the charge, the charge will be cancelled. *Left/Right Strong Attack: Spinning double hit. The first swing has weak knock back, but the second swing will knock back enemies all the way into the wall and cause them to bounce off. Can be jump cancelled after the second swing. *Down Strong Attack (grounded): Jump and slash down. *Down Strong Attack (mid-air): Spear thrust diagonally downward. Pressing left or right will have her thrust in that direction. *Up Strong Attack: Use her spear like a pole vault bending it and causing it to spring upward. Even in the air... Slashes in a large arc in front, over, and behind her. *Down and jump: Dive downward and hit for no damage, but if she hits an enemy she will jump off. *Special: Create a box shaped barrier around Kyouko comprised of small diamonds. Each diamond hits for extremely low damage, stuns enemies, and disappears after hitting something. *Idle: No Pocky? Review/Tips: Kyouko is no pushover and is excellent at crowd control and melee combat. Her left/right strong attack grants invulnerability frames. Kyouko's up strong attack deals great damage and is particularly effective at evading attacks. It can also serve as another jump in a tight situation. Her mid-air down strong attack is her damage-dealer. After use she will pop up into the air slightly and is in position to repeat using it. Against bosses this is an effective way to do a lot of damage quickly. It can also be used to stay off the ground indefinitely. Her special has limited use, such as blocking enemies or projectiles, but usually hurts more than helps her because it ironically leaves this tank in a vulnerable state. The most useful attack for Kyouko at lower laps is her up strong attack. This attack is her third strongest attack (behind fully charged strong attack and down strong attacks), covers an enormous area (including behind her), and can be spammed quickly, juggling enemies with ease. At lower laps, this attack will OHKO small enemies rendering even the largest crowds a trivial chore. Kyouko combo: Z x5 + 5X + 6X + j2X + j2X or j8X
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